Movement should be a counter, whether in action scenes or dialogue or whatever. It counters where your eye is going. This style thing, for me it's all fitted to the action, to the script, to the characters.
Samuel FullerAbout author
- Author's profession: Director
- Nationality: american
- Born: August 12, 1911
- Died: October 30, 1997
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Q: You'er presented with a smooth-faced, eight-foot-high wooden wall. Your objective? Get over it. To, like, save comrades or something. How to accomplish this?
A: Take a running start, brace one foot against the wall, throw one hand to the top, try to hang on long enough for a comrade to either grab your hand at the top or for another comrade to push your butt up from below. It takes team work!
BKA (bird kid answer): Or you could just, like, fly over it.
James Patterson
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